Connecting…
Gather your group
Six people. Seven voices. Find the AI, or help it survive.
Test sessions record chat, votes, actions, and model usage for the host to review. In live mode, game chat is sent to the configured AI provider. Avoid personal information and outside coordination.
Ready room PRE-LINK
Invite five friends. Everyone must connect and mark ready.
Offline after 15 seconds. Seat freed after 1 minute; the host can free it sooner.
Lobby channel
Lobby names are visible here. This conversation clears when the match starts.
Before you play
Five Network humans must vote out the AI. The human Handler knows the AI and wins with it. Origin and allegiance are different. Puzzles and attempts to break character are welcome.
Discuss for 4 minutes, vote for 30 seconds, then act at night for 45 seconds. A strict majority is required. The match ends at faction victory or a draw after the fourth vote. Eliminated players spectate silently.
Aliases hide account names, but friends may still recognize writing styles. Keep all coordination inside the game.
Choose your secret name
Your name is revealed with the entire roster when the timer ends. No choice? An alias will be assigned.
MATCH COMPLETE